Ue Project Context

quodsoler/unreal-engine-skills/skills/ue-project-context

by quodsolerf3742d7b688690810df369802b90430324e380b9No licenseListed Oct 9, 2026Updated Oct 9, 2026

Use when creating, refreshing or repairing `.agents/ue-project-context.md`, the project document every other UE skill reads first. Also use when the user says 'project context', 'set up context', 'UE context', 'scan my project', 'onboard the agent to my project', 'update project context', 'configure project', 'what engine version is this project on', 'which plugins do we have enabled', or complains that UE advice keeps coming out generic. For Build.cs and Target.cs mechanics, see ue-module-build-system; for naming and API-macro conventions, see ue-cpp-foundations; for GAS specifics, see ue-gameplay-abilities.

Instructions onlyAI & Agents
  1. f3742d7b688690810df369802b90430324e380b9Currentcommit f3742d7Published Oct 9, 2026

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Source:quodsoler/unreal-engine-skillsinskills/ue-project-contextat commitf3742d7

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