Spritecook Use Assets In Godot

SpriteCook/skills/skills/spritecook-use-assets-in-godot

by SpriteCookfb6d4eeffa3f256e05e0f01ebead772ec581d9cdNo licenseListed Oct 9, 2026Updated Oct 9, 2026

Godot workflow for SpriteCook assets. Use when the user wants to turn SpriteCook spritesheet PNGs, animation assets, or character animation runs into Godot SpriteFrames resources and AnimatedSprite2D/AnimatedSprite3D animation nodes. Covers both manual spritesheet-to-Godot setup and the optional SpriteCook MCP Godot export endpoint.

Instructions onlySoftware Development

Only the file list is public. File contents are available once the skill is installed in a workspace.

PathSizeType
agents/openai.yaml297 Bapplication/yaml
SKILL.md6.3 KBtext/markdown

Source and attribution

Source:SpriteCook/skillsinskills/spritecook-use-assets-in-godotat commitfb6d4ee

License: No license

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