
Build Live Game
by unity-technologiescb1dccb8f5adNo license1K starsListed Oct 8, 2026Updated Oct 8, 2026Repository updated today
Builds and operates live games with Unity Services. Use when the user asks about backend or live-ops features such as player accounts, cloud save, leaderboards, achievements, progression and battle passes, economies, cloud code, or remote config.
Only the file list is public. File contents are available once the skill is installed in a workspace.
| Path | Size | Type |
|---|---|---|
| references/achievements.md | 28.9 KB | text/markdown |
| references/apis.md | 11 KB | text/markdown |
| references/authentication.md | 17.6 KB | text/markdown |
| references/battlepass.md | 33 KB | text/markdown |
| references/cloud-code.md | 21.2 KB | text/markdown |
| references/cloud-save.md | 16.8 KB | text/markdown |
| references/deployment.md | 8.5 KB | text/markdown |
| references/player-account.md | 29.2 KB | text/markdown |
| references/remote-config.md | 3.3 KB | text/markdown |
| references/tooling.md | 14 KB | text/markdown |
| SKILL.md | 18.8 KB | text/markdown |
Source and attribution
Source:unity-technologies/skillsinskills/build-live-gameat commitcb1dccb
License: No license
Content belongs to its original authors. SourceWeft indexes it from a public repository.
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