Make Interfaces Feel Better

affaan-m/ECC/skills/make-interfaces-feel-better

作者 affaan-mef648e01899ba3e8dc6371642deaaf64b4477775无许可证275K 个星标收录于 2026年10月9日更新于 2026年10月9日仓库4天前更新

Apply concrete design-engineering details that make interfaces feel polished. Use when reviewing or improving UI spacing, typography, borders, shadows, motion, hit areas, icons, text wrapping, and interaction states.

仅含说明Design & Creative
AI 生成的概览

为界面细节提供设计工程打磨指南,涵盖间距、排版、阴影、动效和点击区域。

功能
该技能为让用户界面更精致提供具体的设计工程指导。内容涵盖同心圆角、视觉对齐、边框与阴影、文本换行、字体平滑、图片描边、动效与过渡范围以及点击区域。它还定义了使用前后对比行的评审输出格式,并附有最终检查清单。
适用场景
当用户表示界面感觉不对、扁平、通用、拥挤、跳动或未完成时使用,也适用于构建控件、卡片、列表、仪表盘、导航、表单或工具栏。它还用于添加悬停、激活、聚焦、进入、退出、加载或空状态,以及需要具体前后建议的前端评审。
运行要求
不需要脚本或特殊工具,仅为指令型技能。它假定处于可评审或编辑 CSS 与 UI 组件的前端环境。

Make Interfaces Feel Better

Use this skill for the small design-engineering details that compound into a more polished interface.

Source: salvaged from stale community PR #1659 by linus707.

When to Use

  • The user says the UI feels off, flat, generic, cramped, jumpy, or unfinished.
  • You are building controls, cards, lists, dashboards, navigation, forms, or toolbars.
  • A component needs hover, active, focus, enter, exit, loading, or empty states.
  • A frontend review needs specific before/after recommendations.

Core Principles

Concentric Radius

For nearby nested rounded surfaces:

text
outer radius = inner radius + padding

If padding is large, treat layers as separate surfaces instead of forcing the math. The point is optical coherence, not formula worship.

Optical Alignment

Geometric centering is not always visual centering. Icon buttons, play triangles, arrows, stars, and asymmetric icons often need a small offset. Fix the SVG when possible; otherwise adjust with a pixel-level margin or padding change.

Shadows And Borders

Use borders for separation and focus rings. Use layered shadows when a card, button, dropdown, or popover needs depth. Shadows should be transparent and subtle enough to work across backgrounds.

Text Wrapping

  • Use text-wrap: balance on headings and short titles.
  • Use text-wrap: pretty on short-to-medium body text, captions, descriptions, and list items.
  • Avoid both on long prose, code, and preformatted content.
  • Use font-variant-numeric: tabular-nums for counters, timers, prices, tables, and other updating numbers.

Font Smoothing

On macOS, apply antialiased font smoothing at the root layout when the project does not already do so:

css
html {  -webkit-font-smoothing: antialiased;  -moz-osx-font-smoothing: grayscale;}

Image Outlines

Images often need a subtle inset outline so their edges do not blur into the surface.

css
img {  outline: 1px solid rgba(0, 0, 0, 0.1);  outline-offset: -1px;}
@media (prefers-color-scheme: dark) {  img {    outline-color: rgba(255, 255, 255, 0.1);  }}

Use neutral black or white alpha outlines. Do not tint image outlines with the brand palette.

Motion

Use CSS transitions for interactive state changes because they can retarget when the user changes intent mid-motion. Reserve keyframes for staged one-shot entrances or loading sequences.

Good motion defaults:

  • Enter: combine opacity, small translateY, and optionally blur.
  • Exit: shorter and quieter than enter, usually 150ms.
  • Press: scale(0.96) for tactile buttons, with a way to disable it when the movement distracts.
  • Icon swaps: cross-fade with opacity, scale, and blur instead of instant visibility toggles.

Transition Scope

Never use transition: all. Specify the changed properties:

css
.button {  transition-property: transform, background-color, box-shadow;  transition-duration: 150ms;  transition-timing-function: ease-out;}

Use will-change only for first-frame stutter on compositor-friendly properties such as transform, opacity, and filter. Never use will-change: all.

Hit Areas

Interactive controls should have at least a 40x40px hit area, ideally 44x44px where the layout allows it. Expand with a pseudo-element when the visible icon is smaller, but do not let expanded hit areas overlap.

Review Output

When reviewing a UI polish pass, report concrete changes in before/after rows:

PrincipleBeforeAfter
Concentric radiusSame radius on parent and childParent radius accounts for padding
Tabular numbersCounter shifts as digits changeCounter uses tabular-nums
Transition scopetransition: allExplicit transition properties

Include file paths and properties when they are not obvious from the snippets. Omit principles that you checked but did not change.

Checklist

  • Nested rounded elements are optically coherent.
  • Icons are visually centered.
  • Buttons, cards, and popovers use borders or shadows for the right reason.
  • Headings and short text avoid awkward wrapping.
  • Dynamic numbers use tabular numerals.
  • Images have neutral outlines where needed.
  • Enter and exit animations are split, subtle, and interruptible where appropriate.
  • Buttons have tactile active states without exaggerated motion.
  • transition: all and will-change: all are absent.
  • Small controls still have usable hit areas.

来源与署名

来源:affaan-m/ECC位于skills/make-interfaces-feel-better提交ef648e0

许可证: 无许可证

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