Attention Management

dylantarre/animation-principles/skills/12-by-problem-type/attention-management

作者 dylantarre83597134ba8f无许可证99 个星标收录于 2026年10月8日更新于 2026年10月8日仓库9个月前更新

Use when wrong elements get attention, important content is missed, or visual hierarchy is broken by animation

仅含说明Design & Creative
AI 生成的概览

指导界面动画与动效设计,让视觉层级正确引导用户注意力。

功能
该技能诊断界面中的注意力问题,例如装饰元素抢走焦点、行动号召不突出或信息层级不清。它运用迪士尼动画原则(如舞台调度、节奏、夸张、预期和吸引力),给出按原则分类的修复方法、快速修复清单、排查清单以及 CSS 动画模式。产出的是关于动画排序、错峰和弱化的指导与代码片段,而非成品文件。
适用场景
当用户错过重要内容、首先看向错误元素,或动画破坏了预期视觉层级时使用。它适用于审查界面动效设计,让行动号召或主要内容获得更强强调。
运行要求
无需脚本或工具,仅为说明性指令。CSS 示例假定为网页前端,但不需要任何软件包、凭据或网络访问。

Attention Management

Direct user focus correctly using Disney's principles.

Problem Indicators

  • Users miss important content
  • Decorative elements steal focus
  • CTAs don't stand out
  • Users look at wrong things first
  • Information hierarchy is unclear

Diagnosis by Principle

Staging

Issue: Multiple elements compete for attention Fix: One thing moves at a time. Animate the most important element; keep others still.

Timing

Issue: Everything animates at same speed Fix: Primary content: faster animation. Secondary: slower or delayed. Speed implies importance.

Exaggeration

Issue: Uniform motion across hierarchy Fix: Important elements get more dramatic animation. Background elements get subtle motion.

Anticipation

Issue: No buildup directs eyes Fix: Use anticipation to guide attention. A small movement can draw eyes before the main action.

Appeal

Issue: Wrong elements are visually interesting Fix: Make important elements the most visually appealing. Animation should enhance hierarchy, not fight it.

Quick Fixes

  1. One animation at a time - Sequence, don't parallelize
  2. Stagger by importance - Most important animates first
  3. Reduce decorative motion - Background should be calm
  4. Increase CTA animation contrast - Stands out from surroundings
  5. Use motion to guide reading order - Top-to-bottom, left-to-right

Troubleshooting Checklist

  • What do users look at first? (Eye tracking or testing)
  • Does animation sequence match importance hierarchy?
  • Are decorative animations subtle enough?
  • Does primary CTA have strongest motion?
  • Count simultaneous animations (should be 1-2)
  • Test: Hide animation—does hierarchy still work?
  • Is motion guiding or distracting?
  • Does stillness create emphasis where needed?

Code Pattern

css
/* Stagger by importance */.hero-title {  animation: fadeInUp 400ms ease-out;}
.hero-subtitle {  animation: fadeInUp 400ms ease-out 100ms backwards;}
.hero-cta {  animation: fadeInUp 400ms ease-out 200ms backwards,             pulse 2s ease-in-out 1s infinite;}
/* De-emphasize background */.background-element {  animation: subtleDrift 20s linear infinite;  opacity: 0.3;}

Hierarchy Through Motion

PriorityAnimation Style
PrimaryFast, prominent, potentially looping
SecondaryMedium speed, one-time
TertiarySlow, subtle, or static
BackgroundVery slow or no animation

来源与署名

来源:dylantarre/animation-principles位于skills/12-by-problem-type/attention-management提交8359713

许可证: 无许可证

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