Brand Consistency

dylantarre/animation-principles/skills/12-by-problem-type/brand-consistency

作者 dylantarre83597134ba8f无许可证99 个星标收录于 2026年10月8日更新于 2026年10月8日仓库9个月前更新

Use when animation doesn't match brand personality, feels generic, or clashes with design language

仅含说明Design & Creative
AI 生成的概览

运用迪士尼动画原则与动效令牌,让动画风格与品牌形象保持一致。

功能
该技能诊断动画显得脱离品牌或过于通用的问题,并将其对应到吸引力、夸张、节奏、挤压拉伸和次要动作等迪士尼动画原则。它给出快速修复方法,包括动效风格指南、品牌动效关键词、可复用动画令牌、现有动画审查以及动画组件。它还提供排查清单和用于品牌缓动与时长令牌的 CSS 自定义属性写法。
适用场景
当动画与品牌个性不符、显得通用,或与产品设计语言冲突时使用。它适合跨功能审查动效一致性,并为产品定义统一的动效语汇。
运行要求
无需脚本或工具,仅为说明性内容。若要套用其中的 CSS 令牌写法,需要项目使用 CSS 自定义属性。

Brand Consistency

Align animation style with brand identity using Disney's principles.

Problem Indicators

  • Animation feels "off-brand"
  • Generic motion that could be any product
  • Inconsistent animation styles across features
  • Motion conflicts with brand voice
  • Users don't recognize the product's personality

Diagnosis by Principle

Appeal

Issue: Animation lacks distinctive character Fix: Define brand motion attributes. Is your brand playful (bouncy easing), professional (smooth, minimal), energetic (quick, snappy)?

Exaggeration

Issue: Wrong level of drama for brand Fix: Match exaggeration to brand personality. Luxury = subtle. Playful = bouncy. Corporate = restrained.

Timing

Issue: Speed doesn't match brand energy Fix: Fast brands: 100-200ms. Calm brands: 300-500ms. Define a timing scale and use consistently.

Squash and Stretch

Issue: Elastic effects conflict with serious brand Fix: Reserve squash/stretch for playful brands. Use scale transforms for professional brands.

Secondary Action

Issue: Details don't reinforce brand Fix: Secondary actions should amplify brand personality. A fun brand might have playful ripples; a serious brand uses subtle fades.

Quick Fixes

  1. Create a motion style guide - Document easing, duration, principles used
  2. Define 3-5 brand motion words - "Swift, precise, confident"
  3. Build reusable animation tokens - Consistent timing/easing variables
  4. Audit existing animations - Find outliers
  5. Create animation components - Enforce consistency through code

Troubleshooting Checklist

  • Can you describe animation in 3 brand words?
  • Does motion match brand voice guidelines?
  • Are easing curves consistent across features?
  • Is timing scale documented and followed?
  • Would a competitor use identical animation?
  • Do animations feel like the same product?
  • Test: Show animation without UI—recognizable as your brand?
  • Review with brand/design team

Code Pattern

css
:root {  /* Brand motion tokens */  --brand-ease-default: cubic-bezier(0.4, 0, 0.2, 1);  --brand-ease-enter: cubic-bezier(0, 0, 0.2, 1);  --brand-ease-exit: cubic-bezier(0.4, 0, 1, 1);  --brand-duration-fast: 150ms;  --brand-duration-normal: 250ms;  --brand-duration-slow: 400ms;}

来源与署名

来源:dylantarre/animation-principles位于skills/12-by-problem-type/brand-consistency提交8359713

许可证: 无许可证

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