Godot 3d Essentials

作者 gamedev-skillsd4b0e35550c5无许可证1.3K 个星标收录于 2026年10月8日更新于 2026年10月8日仓库11天前更新

Set up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.

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路径大小类型
references/scene-and-environment.md3.8 KBtext/markdown
SKILL.md5.6 KBtext/markdown

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来源:gamedev-skills/awesome-gamedev-agent-skills位于skills/godot/godot-3d-essentials提交d4b0e35

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