Layer Quality

layerai/skills/skills/layer-quality

作者 layerai315d06db6f76MIT4 个星标收录于 2026年10月8日更新于 2026年10月8日仓库8天前更新

Use when judging Layer output before it ships: scoring generated files against a workspace's output scoring rules, reading back verdicts on a file, reviewing a batch against the brief, or choosing which candidate to deliver. Also when a studio has automated quality standards, or a set must be checked for consistency before handoff. Keywords: quality gate, scoring, review, batch, verdict, approve, QA, consistency check.

仅含说明Design & Creative
AI 生成的概览

在交付前依据工作室的输出评分规则和需求简报审查生成的素材批次。

功能
指导智能体对生成文件进行质量把关:列出工作区的输出评分规则、排队发起评分运行,并按文件读回评分结论。它还涵盖依据简报中明确列出的约束、预期用途和整套一致性来审查候选素材,并决定交付哪一个候选。最终产出一份交付报告,说明哪些素材通过、哪些被重新生成、哪些缺陷仍然存在。
适用场景
适用于生成素材批次在交接前需要评判时,工作室已把自动化质量标准记录为评分规则时,或整套素材需要做一致性检查时。也适用于从一批候选中决定交付哪一个。
运行要求
需要 Layer 工具:list_output_scoring_rules、score_files 和 get_file_scores,并需要访问 Layer 服务的网络连接。评分运行是异步的,按 Creative Units 计费,且没有可用的估价工具。生成机制引用了同系列的 layer 技能,可能需要安装。不附带脚本,仅为说明文档。

Layer Quality Review

Overview

Generation is not delivery. A batch comes back, and something has to decide which of it is usable, against the brief and against whatever standards the studio has already set. Layer records those standards as output scoring rules, and exposes three tools:

ToolPurpose
list_output_scoring_rulesThe rules in force for a workspace, optionally a project
score_filesQueue a scoring run. Asynchronous and billed
get_file_scoresRead the verdicts recorded on one file

Generation mechanics are in the layer skill. If a sibling skill named here is missing from your available skills, ask the user to install it (npx skills add layerai/skills --skill <name>); unattended, proceed from tool schemas and flag the gap.

Check for rules before inventing standards

Call list_output_scoring_rules before judging anything by eye. Each rule is a standard the studio has written down, and a delivery that contradicts one is wrong however good it looks. Rules can be scoped to a project as well as a workspace, so pass the project when the work belongs to one.

When rules exist, score_files queues the batch and get_file_scores reads the verdicts back.

Three things about that contract are easy to get wrong and expensive to get wrong:

  • score_files is asynchronous. It returns as soon as the run is queued, not with results. Poll get_file_scores afterwards; a large request takes a few minutes.
  • An empty scores list means not judged yet, not a zero. Treating the queue acknowledgement as a verdict, or an empty list as a failing score, is the defect this contract invites.
  • It is billed, and there is no estimate tool for it. Every file and rule pair is a vision-model call that spends Creative Units, and none of the estimate_* tools price it. Scoring the same file again is allowed and appends a fresh verdict rather than replacing the old one, so a re-score because the first call "returned nothing" is a real double spend. Read get_file_scores first.

When no rules exist, say so rather than implying the output passed a gate it never met, then review against the brief.

Review against the brief, not against taste

The question is never "is this good". It is "does this do what was asked". Work back through the brief item by item:

  • The stated constraints: aspect ratio, pixel size, transparent background, palette, poly budget, clip length. These are pass or fail, and they are the ones most often silently missed because the image looks fine.
  • The intended use: an icon judged at its target size, a texture judged tiled at 3x3, a loop judged across its seam, a background judged with a character on it. Judging an asset out of its context is how defects reach delivery.
  • The set, not the item. For anything that belongs to a group, lay the candidates out together. Drift between siblings is invisible one at a time and obvious side by side.

Choosing from a batch

batch_size returns variations, and the temptation is to pick the most striking one. Pick the one closest to the brief instead, because the striking one is usually striking for a reason that will not repeat across the rest of the set.

When no candidate is close, the fix is the prompt, not another batch. Two identical rerolls in a row mean the prompt is underspecified: go back to what the prompt failed to name (framing, lighting, background treatment) rather than spending again on the same string.

Report honestly

Say what is wrong with what you deliver. A run that produced three usable assets and one with a mangled hand is reported as exactly that, not as four assets. Where a reference set was degraded, name it (layer-reference-sets). Where a constraint was missed, name the constraint.

Creative Units were spent either way, so a quiet pass costs the user a second discovery later, on work already built on the flawed asset.

Worked example

"Are these eight icons ready to ship?"

  1. list_output_scoring_rules for the workspace and the project. Two rules exist: transparent background, and a minimum legibility standard.
  2. get_file_scores on the eight file_id values first, in case an earlier session already judged them. For the ones with no scores, score_files to queue a run, telling the user it spends Creative Units since no estimate tool prices scoring.
  3. Poll get_file_scores until scores appear. An empty list means not yet judged, so keep polling rather than re-scoring.
  4. Two fail the transparency rule. Those are not judgement calls, so they go back through background_removal (layer-image-editing).
  5. View the remaining six together at their target size, not at full resolution, and check stroke weight and palette against the two icons approved earlier.
  6. One has drifted heavier than the set. Reroll that one against the approved icons as references.
  7. Deliver with the state named: six passing, one rerolled, two fixed for transparency.

Common mistakes

  • Judging by eye without checking whether scoring rules exist.
  • Reporting output as passing a gate when no rules were ever in force.
  • Reading score_files as if it returned verdicts, when it only acknowledges the queued run.
  • Reading an empty scores list as a zero rather than as not yet judged.
  • Re-scoring because the first call "returned nothing", which spends again and appends a second verdict.
  • Re-scoring files whose verdicts get_file_scores already holds.
  • Judging an icon, texture, or loop outside the context it ships in.
  • Reviewing set members one at a time, so drift goes unnoticed.
  • Picking the most striking candidate rather than the one matching the brief.
  • Rerolling an underspecified prompt a third time instead of fixing it.
  • Delivering silently around a known defect.

来源与署名

来源:layerai/skills位于skills/layer-quality提交315d06d

许可证: MIT

内容归原作者所有。SourceWeft 从公开仓库中收录这些内容。

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