Codebase Design

作者 mattpocockc55ee46073ed无许可证收录于 2026年10月8日更新于 2026年10月8日

Shared vocabulary for designing deep modules. Use when the user wants to design or improve a module's interface, find deepening opportunities, decide where a seam goes, make code more testable or AI-navigable, or when another skill needs the deep-module vocabulary.

AI 生成的概览

提供用于设计深模块的共享词汇与原则:小接口、清晰的接缝、可测试。

功能
该技能提供一套设计词汇与原则,用于把代码组织成深模块:以小接口承载大量行为,放在清晰的接缝处,并通过该接口进行测试。它定义了模块、接口、实现、深度、接缝、适配器、杠杆与局部性等术语,并对比深模块与浅模块。它还给出面向可测试性的设计建议,并指向关于深化模块簇和探索替代接口的配套文档。
适用场景
当用户想要设计或改进某个模块的接口、寻找深化机会、决定接缝位置,或让代码更易测试、更便于 AI 导航时使用。当其他技能需要深模块词汇时也适用。
运行要求
无需脚本或工具,仅为说明性内容。它引用两份配套文档 DEEPENING.md 和 DESIGN-IT-TWICE.md,以及 agents/openai.yaml 文件。

Codebase Design

Design deep modules: a lot of behaviour behind a small interface, placed at a clean seam, testable through that interface. Use this language and these principles wherever code is being designed or restructured. The aim is leverage for callers, locality for maintainers, and testability for everyone.

Glossary

Use these terms exactly: don't substitute "component," "service," "API," or "boundary." Consistent language is the whole point.

Module: anything with an interface and an implementation. Deliberately scale-agnostic: a function, class, package, or tier-spanning slice. Avoid: unit, component, service.

Interface: everything a caller must know to use the module correctly: the type signature, but also invariants, ordering constraints, error modes, required configuration, and performance characteristics. Avoid: API, signature (too narrow, they refer only to the type-level surface).

Implementation: what's inside a module, its body of code. Distinct from Adapter: a thing can be a small adapter with a large implementation (a Postgres repo) or a large adapter with a small implementation (an in-memory fake). Reach for "adapter" when the seam is the topic; "implementation" otherwise.

Depth: leverage at the interface. The amount of behaviour a caller (or test) can exercise per unit of interface they have to learn. A module is deep when a large amount of behaviour sits behind a small interface, shallow when the interface is nearly as complex as the implementation.

Seam (Michael Feathers): a place where you can alter behaviour without editing in that place; the location at which a module's interface lives. Where to put the seam is its own design decision, distinct from what goes behind it. Avoid: boundary (overloaded with DDD's bounded context).

Adapter: a concrete thing that satisfies an interface at a seam. Describes role (what slot it fills), not substance (what's inside).

Leverage: what callers get from depth. More capability per unit of interface they learn. One implementation pays back across N call sites and M tests.

Locality: what maintainers get from depth. Change, bugs, knowledge, and verification concentrate in one place rather than spreading across callers. Fix once, fixed everywhere.

Deep vs shallow

Deep module = small interface + lots of implementation:

┌─────────────────────┐│   Small Interface   │  ← Few methods, simple params├─────────────────────┤│                     ││  Deep Implementation│  ← Complex logic hidden│                     │└─────────────────────┘

Shallow module = large interface + little implementation (avoid):

┌─────────────────────────────────┐│       Large Interface           │  ← Many methods, complex params├─────────────────────────────────┤│  Thin Implementation            │  ← Just passes through└─────────────────────────────────┘

When designing an interface, ask:

  • Can I reduce the number of methods?
  • Can I simplify the parameters?
  • Can I hide more complexity inside?

Principles

  • Depth is a property of the interface, not the implementation. A deep module can be internally composed of small, mockable, swappable parts; they just aren't part of the interface. A module can have internal seams (private to its implementation, used by its own tests) as well as the external seam at its interface.
  • The deletion test. Imagine deleting the module. If complexity vanishes, it was a pass-through. If complexity reappears across N callers, it was earning its keep.
  • The interface is the test surface. Callers and tests cross the same seam. If you want to test past the interface, the module is probably the wrong shape.
  • One adapter means a hypothetical seam. Two adapters means a real one. Don't introduce a seam unless something actually varies across it.

Designing for testability

Good interfaces make testing natural:

  1. Accept dependencies, don't create them.

    typescript
    // Testablefunction processOrder(order, paymentGateway) {}
    // Hard to testfunction processOrder(order) {  const gateway = new StripeGateway();}
  2. Return results, don't produce side effects.

    typescript
    // Testablefunction calculateDiscount(cart): Discount {}
    // Hard to testfunction applyDiscount(cart): void {  cart.total -= discount;}
  3. Small surface area. Fewer methods = fewer tests needed. Fewer params = simpler test setup.

Relationships

  • A Module has exactly one Interface (the surface it presents to callers and tests).
  • Depth is a property of a Module, measured against its Interface.
  • A Seam is where a Module's Interface lives.
  • An Adapter sits at a Seam and satisfies the Interface.
  • Depth produces Leverage for callers and Locality for maintainers.

Rejected framings

  • Depth as ratio of implementation-lines to interface-lines (Ousterhout): rewards padding the implementation. We use depth-as-leverage instead.
  • "Interface" as the TypeScript interface keyword or a class's public methods: too narrow: interface here includes every fact a caller must know.
  • "Boundary": overloaded with DDD's bounded context. Say seam or interface.

Going deeper

  • Deepening a cluster given its dependencies, see DEEPENING.md [blocked]: dependency categories, seam discipline, and replace-don't-layer testing.
  • Exploring alternative interfaces, see DESIGN-IT-TWICE.md [blocked]: spin up parallel sub-agents to design the interface several radically different ways, then compare on depth, locality, and seam placement.

来源与署名

来源:mattpocock/skills位于skills/engineering/codebase-design提交c55ee46

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