Swiftui Development

Mindrally/skills/swiftui-development

作者 Mindrally7682ca77710e0971eab4e0ae5dddfa281aea0ba5无许可证269 个星标收录于 2026年10月8日更新于 2026年10月9日仓库5周前更新

Guidelines for building SwiftUI applications with MVVM/Clean Architecture, Swift 6 strict concurrency, and modern state management. Use when building SwiftUI views, structuring view models, managing state with @State/@Observable, handling async data flow, or optimizing SwiftUI view performance.

AI 生成的概览

使用 MVVM/Clean Architecture、Swift 6 并发和现代状态管理构建 SwiftUI 应用的指南。

功能
该技能提供编写 SwiftUI 代码的参考指南,涵盖架构、视图结构、状态管理、布局、动画、并发、内存安全、性能、无障碍和测试。其中包含命名约定、最佳实践,以及简短代码模式,例如 @Observable 视图模型、旧版 ObservableObject 视图模型和可复用视图修饰符。它仅为说明性内容,不生成文件或脚本。
适用场景
适用于构建或组织 SwiftUI 视图、视图模型和导航流程时。也适用于使用 @State、@Binding 或 @Observable 管理状态、在 Swift 6 严格并发下处理异步数据流,或优化 SwiftUI 视图性能的场景。
运行要求
除智能体外无需任何工具、软件包或凭据;不附带脚本。该指南面向 Swift 6.0+ 并启用严格并发检查,尽可能使用 iOS 17+,并提及 Xcode 预览和 Instruments 性能分析。

SwiftUI Development

This skill covers best practices for building clear, performant, and maintainable SwiftUI applications, including architecture, state management, Swift 6 concurrency, layout, animation, and testing.

Key Principles

  • Write correct, up-to-date, bug-free, fully functional, secure, and performant code
  • Favor readability, but not at the expense of correctness or safety
  • Fully implement all requested functionality — leave no TODOs, placeholders, or missing pieces
  • Target Swift 6.0+ with strict concurrency checking enabled; treat concurrency warnings as errors
  • Target iOS 17+ where possible to use modern APIs (@Observable, NavigationStack, #Preview); note the minimum deployment target when it forces older patterns

Architecture

  • Use MVVM (Model-View-ViewModel) or Clean Architecture; introduce a Coordinator layer for complex, multi-screen navigation flows
  • Apply SOLID principles to views and view models:
    • Single Responsibility — each view or view model has one reason to change
    • Open/Closed — extend behavior via composition and protocols rather than modifying existing types
    • Liskov Substitution — protocol conformances must be substitutable without surprising callers
    • Interface Segregation — keep protocols small and focused rather than one large "do everything" interface
    • Dependency Inversion — depend on protocol abstractions, not concrete types, and inject dependencies via init
  • Implement protocol-oriented programming; prefer structs over classes for data models
  • Use extensions for code organization and separation of concerns

SwiftUI View Structure

  • Keep views small and focused on a single responsibility
  • Treat 50 lines as a practical ceiling for a body property — past that, extract subviews into small, reusable structs or private extension functions
  • Use @ViewBuilder for custom container views and complex conditional view logic
  • Implement proper view composition patterns

State Management

  • @State — local, value-type view state (Bool, Int, String, small structs)
  • @Binding — two-way data binding with child views
  • @StateObject — use only in the view that creates/owns the object's lifecycle
  • @ObservedObject — use in child views that react to changes but don't own the object
  • @EnvironmentObject / @Environment — use sparingly for broadly shared dependencies or system values; prefer explicit dependency injection via init when a dependency belongs to a specific view hierarchy rather than the whole app
  • @Published — for observable properties on ObservableObject classes (pre-iOS 17 or when ObservableObject is otherwise required)
  • @Observable macro (iOS 17+) — prefer this over ObservableObject/@Published for new view models; it removes the need for @Published on every property and only triggers view updates for properties actually read by that view, which reduces unnecessary redraws

Naming Conventions

  • camelCase for variables, functions, and methods; PascalCase for types (classes, structs, enums, protocols)
  • Use descriptive, verbose names — fetchUserData over getData
  • Prefix boolean variables with is, has, should, etc.
  • Use verb phrases for function names

SwiftUI Best Practices

  • Use SF Symbols for system icons; use semantic colors from the asset catalog for automatic dark mode support
  • Support Dynamic Type and implement proper keyboard avoidance
  • Use NavigationStack (iOS 16+) over the deprecated NavigationView
  • Prefer type-inferred shorthand dot syntax where available (e.g., .background(.blue))
  • Add .contentShape(Rectangle()) to HStack/VStack rows that have transparent backgrounds, so taps register across the whole row rather than only on opaque content

Layout and Styling

  • Use native SwiftUI layout containers (VStack, HStack, ZStack, Grid); use LazyVStack/LazyHStack for dynamic or long lists
  • Use GeometryReader sparingly — it expands to fill all available space and can hurt layout performance; prefer .background(GeometryReader { ... }) scoped to a single view, or the Layout protocol for custom layouts
  • Give list items stable, meaningful ids (from Identifiable) rather than \.self
  • Implement adaptive layouts for different screen sizes
  • Use ViewModifiers for reusable styling; create custom ButtonStyle, TextFieldStyle, etc.

Animations and Transitions

  • Prefer .animation(_:value:) scoped to a specific state value over broad withAnimation calls, especially inside body
  • Reserve withAnimation for animations explicitly triggered by user interaction
  • Implement custom transitions using AnyTransition; use matchedGeometryEffect for hero animations
  • Use TimelineView for high-frequency, time-driven visual updates instead of a Timer + published property

Swift 6 Concurrency & Data Flow

  • Annotate view models with @MainActor; all UI updates must happen on the main actor
  • Prefer .task(id:) over .onAppear for starting async work — it automatically cancels the task when the view disappears or the id changes, avoiding orphaned work
  • Use async/await for asynchronous operations and Result (or typed throws) for error handling
  • Prefer actor types for shared mutable state or services accessed from multiple tasks
  • Mark pure logic functions nonisolated when they don't touch the main actor, to avoid unnecessary hops
  • Never block the main thread — move heavy computation to a detached Task
  • Handle loading, error, and success states explicitly rather than leaving implicit/undefined states

Memory Management & Safety

  • Default to [weak self] in closures that outlive the current scope; use guard let self else { return } at the start of async closures
  • Only use [unowned self] when the closure's lifetime is provably shorter than self's
  • Handle optionals safely — no force unwrapping; use guard for early returns
  • For remote images, use AsyncImage (with a caching layer, or a library like Nuke/Kingfisher for production apps) and apply .resizable() immediately

Performance Optimization

  • Minimize view body recalculations; adopt Equatable conformance where it helps SwiftUI skip redundant diffing
  • Implement proper list diffing with Identifiable items and stable ids
  • Profile with Instruments before optimizing; cache expensive computations rather than recomputing them in body

Accessibility

  • Add accessibility labels, hints, and traits appropriately; support VoiceOver
  • Assign distinct accessibilityIdentifier strings to interactive elements so UI tests can target them reliably
  • Test with accessibility features (Dynamic Type, VoiceOver, Reduce Motion) enabled

Testing and Previews

  • Always provide a preview using #Preview (Xcode 15+) or PreviewProvider on older toolchains, injecting realistic mock data
  • Preview in multiple color schemes and device sizes
  • Structure unit tests with Given-When-Then; generate protocol-based mocks for external dependencies so view models can be tested without hitting real services

Code Quality

  • Write self-documenting code; add comments only for non-obvious logic
  • Follow the Swift API Design Guidelines
  • Use MARK: - Section Name to organize longer files, and place private helpers in a private extension

Common Patterns

View with @Observable ViewModel (iOS 17+)

swift
@Observable@MainActorfinal class ContentViewModel {    var items: [Item] = []    var isLoading = false
    func loadItems() async {        isLoading = true        defer { isLoading = false }        // Load items    }}
struct ContentView: View {    @State private var viewModel = ContentViewModel()
    var body: some View {        List(viewModel.items) { item in            Text(item.name)        }        .task(id: viewModel.items.count) {            await viewModel.loadItems()        }    }}

View with ObservableObject ViewModel (pre-iOS 17 / legacy)

swift
struct ContentView: View {    @StateObject private var viewModel = ContentViewModel()
    var body: some View {        // View implementation    }}
@MainActorclass ContentViewModel: ObservableObject {    @Published var items: [Item] = []    @Published var isLoading = false
    func loadItems() async {        isLoading = true        // Load items        isLoading = false    }}

Reusable View Modifier

swift
struct CardModifier: ViewModifier {    func body(content: Content) -> some View {        content            .padding()            .background(Color(.systemBackground))            .cornerRadius(12)            .shadow(radius: 4)    }}
extension View {    func cardStyle() -> some View {        modifier(CardModifier())    }}

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来源与署名

来源:Mindrally/skills位于swiftui-development提交7682ca7

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