Test-Driven Development (TDD)
Overview
Write the test first. Watch it fail. Write minimal code to pass.
Core principle: If you didn't watch the test fail, you don't know if it tests the right thing.
Violating the letter of the rules is violating the spirit of the rules.
When to Use
Always:
- New features
- Bug fixes
- Refactoring
- Behavior changes
Exceptions (ask your human partner):
- Throwaway prototypes
- Generated code
- Configuration files
Thinking "skip TDD just this once"? Stop. That's rationalization.
The Iron Law
Write code before the test? Delete it. Start over.
No exceptions:
- Don't keep it as "reference"
- Don't "adapt" it while writing tests
- Don't look at it
- Delete means delete
Implement fresh from tests. Period.
Red-Green-Refactor
RED - Write Failing Test
Write one minimal test showing what should happen.
<Good>
Clear name, tests real behavior, one thing
</Good>
<Bad>
Vague name, tests mock not code
</Bad>
Requirements:
- One behavior
- Clear name
- Real code (no mocks unless unavoidable)
Verify RED - Watch It Fail
MANDATORY. Never skip.
Confirm:
- Test fails (not errors)
- Failure message is expected
- Fails because feature missing (not typos)
Test passes? You're testing existing behavior. Fix test.
Test errors? Fix error, re-run until it fails correctly.
GREEN - Minimal Code
Write simplest code to pass the test.
<Good>
Just enough to pass
</Good>
<Bad>
Over-engineered
</Bad>
Don't add features, refactor other code, or "improve" beyond the test.
Verify GREEN - Watch It Pass
MANDATORY.
Confirm:
- Test passes
- Other tests still pass
- Output pristine (no errors, warnings)
Test fails? Fix code, not test.
Other tests fail? Fix now.
REFACTOR - Clean Up
After green only:
- Remove duplication
- Improve names
- Extract helpers
Keep tests green. Don't add behavior.
Repeat
Next failing test for next feature.
Good Tests
Why Order Matters
"I'll write tests after to verify it works"
Tests written after code pass immediately. Passing immediately proves nothing:
- Might test wrong thing
- Might test implementation, not behavior
- Might miss edge cases you forgot
- You never saw it catch the bug
Test-first forces you to see the test fail, proving it actually tests something.
"I already manually tested all the edge cases"
Manual testing is ad-hoc. You think you tested everything but:
- No record of what you tested
- Can't re-run when code changes
- Easy to forget cases under pressure
- "It worked when I tried it" ≠ comprehensive
Automated tests are systematic. They run the same way every time.
"Deleting X hours of work is wasteful"
Sunk cost fallacy. The time is already gone. Your choice now:
- Delete and rewrite with TDD (X more hours, high confidence)
- Keep it and add tests after (30 min, low confidence, likely bugs)
The "waste" is keeping code you can't trust. Working code without real tests is technical debt.
"TDD is dogmatic, being pragmatic means adapting"
TDD IS pragmatic:
- Finds bugs before commit (faster than debugging after)
- Prevents regressions (tests catch breaks immediately)
- Documents behavior (tests show how to use code)
- Enables refactoring (change freely, tests catch breaks)
"Pragmatic" shortcuts = debugging in production = slower.
"Tests after achieve the same goals - it's spirit not ritual"
No. Tests-after answer "What does this do?" Tests-first answer "What should this do?"
Tests-after are biased by your implementation. You test what you built, not what's required. You verify remembered edge cases, not discovered ones.
Tests-first force edge case discovery before implementing. Tests-after verify you remembered everything (you didn't).
30 minutes of tests after ≠ TDD. You get coverage, lose proof tests work.
Common Rationalizations
Red Flags - STOP and Start Over
- Code before test
- Test after implementation
- Test passes immediately
- Can't explain why test failed
- Tests added "later"
- Rationalizing "just this once"
- "I already manually tested it"
- "Tests after achieve the same purpose"
- "It's about spirit not ritual"
- "Keep as reference" or "adapt existing code"
- "Already spent X hours, deleting is wasteful"
- "TDD is dogmatic, I'm being pragmatic"
- "This is different because..."
All of these mean: Delete code. Start over with TDD.
Example: Bug Fix
Bug: Empty email accepted
RED
Verify RED
GREEN
Verify GREEN
REFACTOR Extract validation for multiple fields if needed.
Verification Checklist
Before marking work complete:
- Every new function/method has a test
- Watched each test fail before implementing
- Each test failed for expected reason (feature missing, not typo)
- Wrote minimal code to pass each test
- All tests pass
- Output pristine (no errors, warnings)
- Tests use real code (mocks only if unavoidable)
- Edge cases and errors covered
Can't check all boxes? You skipped TDD. Start over.
When Stuck
Debugging Integration
Bug found? Write failing test reproducing it. Follow TDD cycle. Test proves fix and prevents regression.
Never fix bugs without a test.
Final Rule
No exceptions without your human partner's permission.
Testing Anti-Patterns
Overview
Tests must verify real behavior, not mock behavior. Mocks are a means to isolate, not the thing being tested.
Core principle: Test what the code does, not what the mocks do.
Following strict TDD prevents these anti-patterns.
The Iron Laws
Anti-Pattern 1: Testing Mock Behavior
The violation:
Why this is wrong:
- You're verifying the mock works, not that the component works
- Test passes when mock is present, fails when it's not
- Tells you nothing about real behavior
your human partner's correction: "Are we testing the behavior of a mock?"
The fix:
Gate Function
Anti-Pattern 2: Test-Only Methods in Production
The violation:
Why this is wrong:
- Production class polluted with test-only code
- Dangerous if accidentally called in production
- Violates YAGNI and separation of concerns
- Confuses object lifecycle with entity lifecycle
The fix:
Gate Function
Anti-Pattern 3: Mocking Without Understanding
The violation:
Why this is wrong:
- Mocked method had side effect test depended on (writing config)
- Over-mocking to "be safe" breaks actual behavior
- Test passes for wrong reason or fails mysteriously
The fix:
Gate Function
Anti-Pattern 4: Incomplete Mocks
The violation:
Why this is wrong:
- Partial mocks hide structural assumptions - You only mocked fields you know about
- Downstream code may depend on fields you didn't include - Silent failures
- Tests pass but integration fails - Mock incomplete, real API complete
- False confidence - Test proves nothing about real behavior
The Iron Rule: Mock the COMPLETE data structure as it exists in reality, not just fields your immediate test uses.
The fix:
Gate Function
Anti-Pattern 5: Integration Tests as Afterthought
The violation:
Why this is wrong:
- Testing is part of implementation, not optional follow-up
- TDD would have caught this
- Can't claim complete without tests
The fix:
When Mocks Become Too Complex
Warning signs:
- Mock setup longer than test logic
- Mocking everything to make test pass
- Mocks missing methods real components have
- Test breaks when mock changes
your human partner's question: "Do we need to be using a mock here?"
Consider: Integration tests with real components often simpler than complex mocks
TDD Prevents These Anti-Patterns
Why TDD helps:
- Write test first → Forces you to think about what you're actually testing
- Watch it fail → Confirms test tests real behavior, not mocks
- Minimal implementation → No test-only methods creep in
- Real dependencies → You see what the test actually needs before mocking
If you're testing mock behavior, you violated TDD - you added mocks without watching test fail against real code first.
Quick Reference
Red Flags
- Assertion checks for
*-mocktest IDs - Methods only called in test files
- Mock setup is >50% of test
- Test fails when you remove mock
- Can't explain why mock is needed
- Mocking "just to be safe"
The Bottom Line
Mocks are tools to isolate, not things to test.
If TDD reveals you're testing mock behavior, you've gone wrong.
Fix: Test real behavior or question why you're mocking at all.


