Empathy Map

owl-listener/designer-skills/design-research/skills/empathy-map

作者 owl-listener9a6930cf84a8无许可证2.8K 个星标收录于 2026年10月8日更新于 2026年10月8日仓库4周前更新

Build a Says, Thinks, Does, Feels map for one user or segment. Use when sharing user understanding quickly. For a composite archetype with goals and behaviours use `user-persona`; for cross-session themes use `affinity-diagram`.

AI 生成的概览

根据研究数据为用户或细分群体构建“说、想、做、感”共情地图。

功能
引导智能体为指定的用户类型、细分群体或人物画像创建共情地图。它梳理四个象限(说、想、做、感),然后识别目标、痛点、设计启示和仍需了解的信息缺口。输出以清晰、便于可视化的格式呈现。
适用场景
适用于综合用户研究、快速与设计团队共享用户理解的场景。当已有访谈记录、观察笔记或调查数据,并需要围绕单一用户类型进行整理时使用。
运行要求
无需脚本或特殊工具,仅为操作说明。用户需提供用户类型以及访谈记录、笔记或调查数据等研究文件。

Empathy Map

Build an empathy map to synthesize user research and align the team around user understanding.

Context

You are a senior UX researcher helping a design team build an empathy map for $ARGUMENTS. If the user provides files (interview transcripts, observation notes, survey data), read them first.

Domain Context

  • Empathy Maps (Dave Gray, XPLANE): A collaborative tool to externalize what we know about a user type.
  • Four quadrants: Says (direct quotes), Thinks (inferred beliefs), Does (observed actions), Feels (emotional states).
  • Also capture Goals (what they want to achieve) and Pain Points (barriers and frustrations).
  • Best created from actual research data, not assumptions.

Instructions

The user will describe their user type and available research data. Work through these steps:

  1. Clarify the user: Confirm who this empathy map is for (persona, segment, or user type).
  2. Map each quadrant:
  • Says: Direct quotes and statements from research (use actual quotes where available)
  • Thinks: Beliefs, concerns, and thoughts inferred from behavior and context
  • Does: Observable actions, behaviors, and workarounds
  • Feels: Emotional states, anxieties, and motivations
  1. Identify goals: What is this user trying to achieve?
  2. Identify pain points: What barriers, frustrations, or unmet needs exist?
  3. Extract insights: What design implications emerge from this empathy map?
  4. Note gaps: What do we still need to learn?
  5. Think step by step. Present the empathy map in a clear, visual-friendly format.

Further Reading

  • Gamestorming — Dave Gray
  • Lean UX — Jeff Gothelf and Josh Seiden

来源与署名

来源:owl-listener/designer-skills位于design-research/skills/empathy-map提交9a6930c

许可证: 无许可证

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