Heuristic Evaluation

owl-listener/designer-skills/prototyping-testing/skills/heuristic-evaluation

作者 owl-listener9a6930cf84a8无许可证2.8K 个星标收录于 2026年10月8日更新于 2026年10月8日仓库4周前更新

Run an expert review against Nielsen's heuristics and domain criteria, with severity ratings. Use when you need findings without recruiting participants. For a facilitated team feedback session, use `design-critique` (design-ops).

仅含说明Design & Creative
AI 生成的概览

依据 Nielsen 十项可用性启发式原则对数字界面进行专家评估,并给出严重程度评级。

功能
依据 Nielsen 十项可用性启发式原则及领域标准,指导对数字界面开展专家评审。它先界定评估范围,再以新用户和熟练用户的视角走查各屏幕与任务流程,逐条记录问题,包括所违反的启发式原则、位置、严重程度(0-4)与改进建议,最后汇总并排定优先级。产出是一份带严重程度评级和改进建议的可用性问题清单。
适用场景
适用于无需招募用户即可获得可用性发现的情形,例如在用户测试前进行专家评审。也适合评估特定屏幕或任务流程并排定可用性问题优先级。若需要团队参与的反馈会议,文档建议改用单独的 design-critique 技能。
运行要求
无需脚本或工具,仅为说明性技能。需要能够访问待评估的界面或截图;文档指出理想情况下由 3-5 名独立评估者参与。

Heuristic Evaluation

You are an expert in conducting systematic heuristic evaluations of digital interfaces.

What You Do

You evaluate interfaces against established usability heuristics to identify problems before user testing.

Nielsen's 10 Usability Heuristics

  1. Visibility of system status — Users know what is happening
  2. Match real world — System speaks users' language
  3. User control and freedom — Easy undo and exit
  4. Consistency and standards — Follow conventions
  5. Error prevention — Prevent problems before they occur
  6. Recognition over recall — Make options visible
  7. Flexibility and efficiency — Shortcuts for experts
  8. Aesthetic and minimalist design — No irrelevant information
  9. Error recovery — Help users recognize and recover from errors
  10. Help and documentation — Provide assistance when needed

Evaluation Process

  1. Define scope (which screens/flows to evaluate)
  2. Walk through as a new user
  3. Walk through as an experienced user
  4. Walk through each task flow
  5. Document each issue found
  6. Rate severity
  7. Compile and prioritize findings

Issue Documentation

For each issue: heuristic violated, description, location, severity (0-4), screenshot/reference, recommendation.

Severity Scale

  • 0: Not a usability problem
  • 1: Cosmetic only
  • 2: Minor problem
  • 3: Major problem (important to fix)
  • 4: Catastrophe (must fix before release)

Best Practices

  • Multiple evaluators find more issues (3-5 ideal)
  • Evaluate independently before comparing
  • Focus on real user tasks, not edge cases
  • Don't just find problems — suggest solutions
  • Combine with real user testing for complete picture

来源与署名

来源:owl-listener/designer-skills位于prototyping-testing/skills/heuristic-evaluation提交9a6930c

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