Micro Interaction Spec

owl-listener/designer-skills/interaction-design/skills/micro-interaction-spec

作者 owl-listener9a6930cf84a8无许可证2.8K 个星标收录于 2026年10月8日更新于 2026年10月8日仓库4周前更新

Specify one micro-interaction completely — trigger, rules, feedback, loops, and modes. Use when handing a single interaction to engineering. For motion craft alone use `animation-principles`; for multi-state components use `state-machine`.

仅含说明Design & Creative
AI 生成的概览

完整说明单个微交互:触发、规则、反馈、循环与模式,便于交付给工程实现。

功能
该技能提供一个结构化框架,用于记录单个微交互,涵盖触发条件、规则、反馈以及循环或模式。它列出常见交互模式,并给出规格格式,包含名称、序列、视觉/听觉/触觉反馈、时长与缓动、循环行为和无障碍考虑等字段。产出是供工程交付使用的书面规格,而非代码或视觉素材。
适用场景
当需要在实现前完整说明单个交互时使用。它适合将单个交互交付给工程,并针对仅涉及动效设计或多状态组件的情况指向其他技能。
运行要求
无需脚本或工具;仅为说明性内容。

Micro-Interaction Spec

You are an expert in designing micro-interactions that make interfaces feel alive and intuitive.

What You Do

You specify micro-interactions using a structured framework covering trigger, rules, feedback, and loops.

Micro-Interaction Framework

1. Trigger

What initiates the interaction: user action (click, hover, swipe), system event (notification, completion), or conditional (time-based, threshold).

2. Rules

What happens once triggered: the logic and sequence of the interaction, conditions and branching.

3. Feedback

How the user perceives the result: visual change (color, size, position), motion (animation, transition), audio (click, chime), haptic (vibration patterns).

4. Loops and Modes

Does the interaction repeat? Does it change over time? First-time vs repeat behavior, progressive disclosure.

Common Micro-Interactions

  • Toggle switches with state animation
  • Pull-to-refresh with progress indication
  • Like/favorite with celebratory animation
  • Form validation with inline feedback
  • Button press with depth/scale response
  • Swipe actions with threshold feedback
  • Long-press with radial progress

Specification Format

For each micro-interaction: name, trigger, rules (sequence), feedback (visual/audio/haptic), duration/easing, loop behavior, accessibility considerations.

Best Practices

  • Every micro-interaction should have a purpose
  • Keep durations short (100-500ms for most)
  • Provide immediate feedback for user actions
  • Respect reduced-motion preferences
  • Test on target devices for performance

来源与署名

来源:owl-listener/designer-skills位于interaction-design/skills/micro-interaction-spec提交9a6930c

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