Ue Project Context

quodsoler/unreal-engine-skills/skills/ue-project-context

作者 quodsolerf3742d7b688690810df369802b90430324e380b9无许可证收录于 2026年10月9日更新于 2026年10月9日

Use when creating, refreshing or repairing `.agents/ue-project-context.md`, the project document every other UE skill reads first. Also use when the user says 'project context', 'set up context', 'UE context', 'scan my project', 'onboard the agent to my project', 'update project context', 'configure project', 'what engine version is this project on', 'which plugins do we have enabled', or complains that UE advice keeps coming out generic. For Build.cs and Target.cs mechanics, see ue-module-build-system; for naming and API-macro conventions, see ue-cpp-foundations; for GAS specifics, see ue-gameplay-abilities.

仅含说明AI & Agents
  1. f3742d7b688690810df369802b90430324e380b9当前提交 f3742d7发布于 2026年10月9日

来源与署名

来源:quodsoler/unreal-engine-skills位于skills/ue-project-context提交f3742d7

许可证: 无许可证

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