
Manage Sprite Atlas
作者 Unity-Technologiesba48956ae8be无许可证393 个星标收录于 2026年10月8日更新于 2026年10月8日仓库今天更新
Manage SpriteAtlas using prebuild pipeline with IPreprocessBuildWithReport (DEFAULT approach). Use it to configure master atlases, variant atlases, texture settings, packing settings, and platform-specific configurations. Use when the user asks about creating sprite atlases, optimizing sprites, configuring atlas settings, adding sprites to atlases, creating variant atlases, implementing automated atlas generation, or runtime sprite atlas access. Always use prebuild approach unless user explicitly requests manual authoring.
仅公开文件列表。将技能安装到工作区后即可查看文件内容。
| 路径 | 大小 | 类型 |
|---|---|---|
| references/addressables-delivery.md | 2.7 KB | text/markdown |
| references/api.md | 9.6 KB | text/markdown |
| references/best-practices.md | 6.2 KB | text/markdown |
| references/common-errors.md | 5 KB | text/markdown |
| references/custom-packing.md | 4.8 KB | text/markdown |
| references/manual-authoring.md | 1.5 KB | text/markdown |
| resources/authoringvsruntime.cs | 6.6 KB | text/plain |
| resources/buildaddressablespostprocess.cs | 1.8 KB | text/plain |
| resources/cacheloadedatlases.cs | 4.1 KB | text/plain |
| resources/cleanupbatchoperations.cs | 3.8 KB | text/plain |
| resources/createandconfiguremasteratlas.cs | 2.4 KB | text/plain |
| resources/custompackersetup.cs | 3 KB | text/plain |
| resources/deprecatedmethods.cs | 4.9 KB | text/plain |
| resources/dontmodifywithoutsaving.cs | 3.9 KB | text/plain |
| resources/dontpackinruntimebuilds.cs | 6.1 KB | text/plain |
| resources/dontscriptspriteatlasineditor.cs | 4.1 KB | text/plain |
| resources/editorconfiguration.cs | 3.3 KB | text/plain |
| resources/enablespritepacking.cs | 5.8 KB | text/plain |
| resources/gridspritepacker.cs | 1.6 KB | text/plain |
| resources/handlelatebinding.cs | 4.4 KB | text/plain |
| resources/handlenullcases.cs | 3.9 KB | text/plain |
| resources/migratev1tov2.cs | 10.8 KB | text/plain |
| resources/multipagepacker.cs | 2.5 KB | text/plain |
| resources/optimizetexturesettings.cs | 6.4 KB | text/plain |
| resources/packerdebugging.cs | 5.1 KB | text/plain |
| resources/packtransform.cs | 1.3 KB | text/plain |
| resources/platformnames.cs | 3.7 KB | text/plain |
| resources/queryspritesefficiently.cs | 6.3 KB | text/plain |
| resources/registercallbacks.cs | 4.6 KB | text/plain |
| resources/runtimeatlasloader.cs | 499 B | text/plain |
| resources/runtimespriteaccess.cs | 608 B | text/plain |
| resources/savespriteatlasasset.cs | 3.4 KB | text/plain |
| resources/scriptablepacker.cs | 2.6 KB | text/plain |
| resources/setincludeinbuild.cs | 5.2 KB | text/plain |
| resources/sizeoptimizedpacker.cs | 2.7 KB | text/plain |
| resources/spriteatlaslatebinding.cs | 3.6 KB | text/plain |
| resources/spriteatlasprebuildgenerator.cs | 7.9 KB | text/plain |
| resources/spritedata.cs | 1010 B | text/plain |
| resources/spritepack.cs | 951 B | text/plain |
| resources/texturedata.cs | 376 B | text/plain |
| resources/updatebuildscripts.cs | 11.6 KB | text/plain |
| resources/updatesettingsconfiguration.cs | 4.4 KB | text/plain |
| resources/usevariantswisely.cs | 6.3 KB | text/plain |
| resources/variantatlas.cs | 1.3 KB | text/plain |
| SKILL.md | 18.4 KB | text/markdown |
来源与署名
来源:Unity-Technologies/unity-agent-plugin位于skills/manage-sprite-atlas提交ba48956
许可证: 无许可证
内容归原作者所有。SourceWeft 从公开仓库中收录这些内容。
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