Manage Sprite Atlas

作者 Unity-Technologiesba48956ae8be无许可证393 个星标收录于 2026年10月8日更新于 2026年10月8日仓库今天更新

Manage SpriteAtlas using prebuild pipeline with IPreprocessBuildWithReport (DEFAULT approach). Use it to configure master atlases, variant atlases, texture settings, packing settings, and platform-specific configurations. Use when the user asks about creating sprite atlases, optimizing sprites, configuring atlas settings, adding sprites to atlases, creating variant atlases, implementing automated atlas generation, or runtime sprite atlas access. Always use prebuild approach unless user explicitly requests manual authoring.

仅公开文件列表。将技能安装到工作区后即可查看文件内容。

路径大小类型
references/addressables-delivery.md2.7 KBtext/markdown
references/api.md9.6 KBtext/markdown
references/best-practices.md6.2 KBtext/markdown
references/common-errors.md5 KBtext/markdown
references/custom-packing.md4.8 KBtext/markdown
references/manual-authoring.md1.5 KBtext/markdown
resources/authoringvsruntime.cs6.6 KBtext/plain
resources/buildaddressablespostprocess.cs1.8 KBtext/plain
resources/cacheloadedatlases.cs4.1 KBtext/plain
resources/cleanupbatchoperations.cs3.8 KBtext/plain
resources/createandconfiguremasteratlas.cs2.4 KBtext/plain
resources/custompackersetup.cs3 KBtext/plain
resources/deprecatedmethods.cs4.9 KBtext/plain
resources/dontmodifywithoutsaving.cs3.9 KBtext/plain
resources/dontpackinruntimebuilds.cs6.1 KBtext/plain
resources/dontscriptspriteatlasineditor.cs4.1 KBtext/plain
resources/editorconfiguration.cs3.3 KBtext/plain
resources/enablespritepacking.cs5.8 KBtext/plain
resources/gridspritepacker.cs1.6 KBtext/plain
resources/handlelatebinding.cs4.4 KBtext/plain
resources/handlenullcases.cs3.9 KBtext/plain
resources/migratev1tov2.cs10.8 KBtext/plain
resources/multipagepacker.cs2.5 KBtext/plain
resources/optimizetexturesettings.cs6.4 KBtext/plain
resources/packerdebugging.cs5.1 KBtext/plain
resources/packtransform.cs1.3 KBtext/plain
resources/platformnames.cs3.7 KBtext/plain
resources/queryspritesefficiently.cs6.3 KBtext/plain
resources/registercallbacks.cs4.6 KBtext/plain
resources/runtimeatlasloader.cs499 Btext/plain
resources/runtimespriteaccess.cs608 Btext/plain
resources/savespriteatlasasset.cs3.4 KBtext/plain
resources/scriptablepacker.cs2.6 KBtext/plain
resources/setincludeinbuild.cs5.2 KBtext/plain
resources/sizeoptimizedpacker.cs2.7 KBtext/plain
resources/spriteatlaslatebinding.cs3.6 KBtext/plain
resources/spriteatlasprebuildgenerator.cs7.9 KBtext/plain
resources/spritedata.cs1010 Btext/plain
resources/spritepack.cs951 Btext/plain
resources/texturedata.cs376 Btext/plain
resources/updatebuildscripts.cs11.6 KBtext/plain
resources/updatesettingsconfiguration.cs4.4 KBtext/plain
resources/usevariantswisely.cs6.3 KBtext/plain
resources/variantatlas.cs1.3 KBtext/plain
SKILL.md18.4 KBtext/markdown

来源与署名

来源:Unity-Technologies/unity-agent-plugin位于skills/manage-sprite-atlas提交ba48956

许可证: 无许可证

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