Cli Anything Blender

作者 hkuds34f519533bc1無授權條款51K 個星標收錄於 2026年10月8日更新於 2026年10月8日儲存庫2 週前更新

Command-line interface for Blender - A stateful command-line interface for 3D scene editing, following the same patterns as the GIMP CLI ...

僅含說明Design & Creative
AI 產生的概覽

用於建立與編輯 Blender 3D 場景的有狀態命令列介面,支援 JSON 輸出與預覽算繪。

功能
提供命令列介面與互動式 REPL,透過 JSON 場景描述格式管理 Blender 3D 場景。支援場景、物件、材質、修改器、攝影機、燈光、動畫、算繪與工作階段等指令,並產生 bpy 指令碼供實際的 Blender 算繪使用。也可擷取預覽套件與即時預覽工作階段,產生 hero.png、workbench.png 等真實算繪影像。指令支援人類可讀或 JSON 輸出,並具備復原/重做歷史與專案持久化。
適用情境
當代理程式或使用者需要從命令列以程式化方式建立、修改或算繪 Blender 3D 場景時使用。適用於指令碼化場景組裝、材質與燈光設定、動畫關鍵影格製作,以及透過算繪預覽進行視覺驗證。
執行需求
需要 Python 3.10+ 以及系統上安裝 Blender 4.2 或更新版本。此套件透過 pip 安裝(cli-anything-blender)。不附帶指令碼,僅為指示文件。預覽檢查指令涉及獨立的 cli-hub 工具。

cli-anything-blender

A stateful command-line interface for 3D scene editing, following the same patterns as the GIMP CLI harness. Uses a JSON scene description format with bpy script generation for actual Blender rendering.

Installation

This CLI is installed as part of the cli-anything-blender package:

bash
pip install cli-anything-blender

Prerequisites:

  • Python 3.10+
  • blender (>= 4.2) must be installed on your system

Usage

Basic Commands

bash
# Show helpcli-anything-blender --help
# Start interactive REPL modecli-anything-blender
# Create a new scene projectcli-anything-blender scene new -o scene.blend-cli.json
# Run with JSON output (for agent consumption)cli-anything-blender --json --project scene.blend-cli.json scene info

REPL Mode

When invoked without a subcommand, the CLI enters an interactive REPL session:

bash
cli-anything-blender# Enter commands interactively with tab-completion and history

Command Groups

Scene

Scene management commands.

CommandDescription
newCreate a new scene
openOpen an existing scene
saveSave the current scene
infoShow scene information
profilesList available scene profiles
jsonPrint raw scene JSON

Object Group

3D object management commands.

CommandDescription
addAdd a 3D primitive object
removeRemove an object by index
duplicateDuplicate an object
transformTransform an object (translate, rotate, scale)
setSet an object property (name, visible, location, rotation, scale, parent)
listList all objects
getGet detailed info about an object

Material

Material management commands.

CommandDescription
createCreate a new material
assignAssign a material to an object
setSet a material property (color, metallic, roughness, specular, alpha, etc.)
listList all materials
getGet detailed info about a material

Modifier Group

Modifier management commands.

CommandDescription
list-availableList all available modifiers
infoShow details about a modifier
addAdd a modifier to an object
removeRemove a modifier by index
setSet a modifier parameter
listList modifiers on an object

Camera

Camera management commands.

CommandDescription
addAdd a camera to the scene
setSet a camera property
set-activeSet the active camera
listList all cameras

Light

Light management commands.

CommandDescription
addAdd a light to the scene
setSet a light property
listList all lights

Animation

Animation and keyframe commands.

CommandDescription
keyframeSet a keyframe on an object
remove-keyframeRemove a keyframe from an object
frame-rangeSet the animation frame range
fpsSet the animation FPS
list-keyframesList keyframes for an object

Render Group

Render settings and output commands.

CommandDescription
settingsConfigure render settings
infoShow current render settings
presetsList available render presets
executeRender the scene (generates bpy script)
scriptGenerate bpy script without rendering

Preview

Real preview bundle capture and live preview session commands.

CommandDescription
preview recipesList available preview recipes
preview captureRender a real preview bundle for the active scene
preview latestReturn the latest existing preview bundle
preview live startStart a live preview session and publish the first bundle
preview live pushPublish a refreshed bundle into the live session
preview live statusRead current live-session state without rendering
preview live stopStop the live session without deleting artifacts

Typical bundle artifacts for recipe quick:

  • hero.png from real Eevee preview rendering
  • workbench.png from real Blender Workbench rendering

Live sessions persist:

  • session.json as the mutable head
  • immutable bundle directories
  • trajectory.json as append-only command-to-preview history

Viewer side:

  • cli-hub previews inspect <bundle-or-session>
  • cli-hub previews html <bundle-or-session> -o page.html
  • cli-hub previews watch <session-dir> --open
  • cli-hub previews open <bundle-or-session>

Session

Session management commands.

CommandDescription
statusShow session status
undoUndo the last operation
redoRedo the last undone operation
historyShow undo history

Examples

Create a New Project

Create a new Blender scene project file.

bash
cli-anything-blender scene new -o myscene.blend-cli.json# Or with JSON output for programmatic usecli-anything-blender --json scene new -o myscene.blend-cli.json

Interactive REPL Session

Start an interactive session with undo/redo support.

bash
cli-anything-blender# Enter commands interactively# Use 'help' to see available commands# Use 'undo' and 'redo' for history navigation

State Management

The CLI maintains session state with:

  • Undo/Redo: Up to 50 levels of history
  • Project persistence: Save/load project state as JSON
  • Session tracking: Track modifications and changes

Output Formats

All commands support dual output modes:

  • Human-readable (default): Tables, colors, formatted text
  • Machine-readable (--json flag): Structured JSON for agent consumption
bash
# Human outputcli-anything-blender --project scene.blend-cli.json scene info
# JSON output for agentscli-anything-blender --json --project scene.blend-cli.json scene info

Preview Workflow

Use Blender previews when the agent needs truthful visual checkpoints:

bash
# List preview recipescli-anything-blender --project scene.blend-cli.json preview recipes
# Capture a real preview bundlecli-anything-blender --json --project scene.blend-cli.json preview capture --recipe quick
# Start a live preview loopcli-anything-blender --json --project scene.blend-cli.json preview live start --recipe quick --mode poll --source-poll-ms 500
# Query current live head without renderingcli-anything-blender --json --project scene.blend-cli.json preview live status --recipe quick

For agents, preview capture --json returns bundle metadata plus artifact file paths. preview live status --json returns session metadata plus a compact trajectory_summary.

For AI Agents

When using this CLI programmatically:

  1. Always use --json flag for parseable output
  2. Check return codes - 0 for success, non-zero for errors
  3. Parse stderr for error messages on failure
  4. MANDATORY: Use absolute paths for all file operations (rendering, project files). Relative paths are prone to failure in background execution.
  5. Use preview capture or preview live ... for visual verification instead of inferring scene quality from JSON alone
  6. Read returned artifact paths such as hero.png and workbench.png; the JSON payload references files, it does not inline image bytes
  7. Treat _bundle_dir as one snapshot only; for stable live history, use _session_dir plus _trajectory_path
  8. Use cli-hub previews ... only to inspect/open existing previews; preview generation itself always happens through cli-anything-blender preview ...

More Information

  • Full documentation: See README.md in the package
  • Test coverage: See TEST.md in the package
  • Methodology: See HARNESS.md in the cli-anything-plugin

Version

1.0.0

來源與署名

來源:hkuds/cli-anything位於skills/cli-anything-blender提交34f5195

授權條款: 無授權條款

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