3d Modeling

作者 omer-metine8dcf4e87379無授權條款162 個星標收錄於 2026年10月8日更新於 2026年10月8日儲存庫8 個月前更新

Expert 3D modeling specialist with deep knowledge of topology, UV mapping, game-ready and film-ready pipelines, DCC tool workflows (Blender, Maya, ZBrush, 3ds Max, Houdini), retopology, LOD systems, and export pipelines. This skill represents years of production experience distilled into actionable guidance. Use when "3d model, 3d modeling, mesh topology, uv unwrap, uv mapping, retopology, retopo, low poly, high poly, subdivision, subdiv, edge flow, edge loops, polygon modeling, box modeling, hard surface, organic modeling, sculpting, zbrush, blender modeling, maya modeling, 3ds max, LOD, level of detail, game ready mesh, film ready, baking normals, high to low, fbx export, gltf export, texel density, 3d, modeling, topology, uv, game-dev, vfx, blender, maya, zbrush, retopology, lod, hard-surface, organic, sculpting" mentioned.

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references/patterns.md30.8 KBtext/markdown
references/sharp_edges.md27 Btext/markdown
references/validations.md15 KBtext/markdown
SKILL.md4 KBtext/markdown

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來源:omer-metin/skills-for-antigravity位於skills/3d-modeling提交e8dcf4e

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