Pixijs Performance

作者 pixijs83760c6f5346MIT346 個星標收錄於 2026年10月8日更新於 2026年10月8日儲存庫7 天前更新

Use this skill when profiling or optimizing a PixiJS v8 app for FPS, draw calls, or GPU memory. Covers destroy patterns (cacheAsTexture(false), releaseGlobalResources), GCSystem and TextureGCSystem, PrepareSystem, object pooling, batching rules, BitmapText for dynamic text, culling (Culler, CullerPlugin, cullable, cullArea), resolution/antialias tradeoffs, low-level wins (transient MSAA render textures, render bundles, partial buffer updates). Triggers on: FPS, jank, draw calls, batching, object pool, GCSystem, PrepareSystem, Culler, cacheAsTexture, memory leak, destroy patterns, render bundle, transient, MSAA, Buffer.update, WebGPU performance, TexturePool, repeatEdgePixels, bind group.

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SKILL.md18 KBtext/markdown

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來源:pixijs/pixijs-skills位於skills/pixijs-performance提交83760c6

授權條款: MIT

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