Ue Project Context

quodsoler/unreal-engine-skills/skills/ue-project-context

作者 quodsolerf3742d7b688690810df369802b90430324e380b9無授權條款收錄於 2026年10月9日更新於 2026年10月9日

Use when creating, refreshing or repairing `.agents/ue-project-context.md`, the project document every other UE skill reads first. Also use when the user says 'project context', 'set up context', 'UE context', 'scan my project', 'onboard the agent to my project', 'update project context', 'configure project', 'what engine version is this project on', 'which plugins do we have enabled', or complains that UE advice keeps coming out generic. For Build.cs and Target.cs mechanics, see ue-module-build-system; for naming and API-macro conventions, see ue-cpp-foundations; for GAS specifics, see ue-gameplay-abilities.

僅含說明AI & Agents
  1. f3742d7b688690810df369802b90430324e380b9目前提交 f3742d7發布於 2026年10月9日

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來源:quodsoler/unreal-engine-skills位於skills/ue-project-context提交f3742d7

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