Physics 3d Collision

作者 Unity-Technologiesba48956ae8be無授權條款393 個星標收錄於 2026年10月8日更新於 2026年10月8日儲存庫今天更新

3D PhysX collision and trigger diagnostics for MonoBehaviour-based Unity projects. Primary scope: OnCollisionEnter / OnTriggerEnter not firing, objects passing through each other, Physics.Raycast missing, ragdoll explosion, AddForce stops working after settling, MeshCollider rules, and similar 3D PhysX symptoms. Adjacent topics (2D physics, OTS / Unity Physics package): provides a brief best-effort answer with a scope disclaimer and a documentation link, rather than refusing outright. When dedicated specialist skills (physics-2d, physics-dots) are installed, those should handle their respective domains and this skill defers to them.

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路徑大小類型
references/troubleshooting.md760 Btext/markdown
resources/CollisionDebugger.cs1.3 KBtext/plain
SKILL.md27.7 KBtext/markdown

來源與署名

來源:Unity-Technologies/unity-agent-plugin位於skills/physics-3d-collision提交ba48956

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