Rust Async Patterns
Production patterns for async Rust programming with Tokio runtime, including tasks, channels, streams, and error handling.
When to Use This Skill
- Building async Rust applications
- Implementing concurrent network services
- Using Tokio for async I/O
- Handling async errors properly
- Debugging async code issues
- Optimizing async performance
Core Concepts
1. Async Execution Model
2. Key Abstractions
Quick Start
Detailed patterns and worked examples
Detailed pattern documentation lives in references/details.md. Read that file when the navigation tier above is insufficient.
Best Practices
Do's
- Use
tokio::select!- For racing futures - Prefer channels - Over shared state when possible
- Use
JoinSet- For managing multiple tasks - Instrument with tracing - For debugging async code
- Handle cancellation - Check
CancellationToken
Don'ts
- Don't block - Never use
std::thread::sleepin async - Don't hold locks across awaits - Causes deadlocks
- Don't spawn unboundedly - Use semaphores for limits
- Don't ignore errors - Propagate with
?or log - Don't forget Send bounds - For spawned futures

