Particle System

iart-ai/webgl-animation-skills/skills/particle-system

by iart-ai50697d659fbf70152f48f9f8aadf1efe78bbdde1No license20 starsListed Oct 9, 2026Updated Oct 9, 2026Repository updated 3 months ago

This skill should be used when the user asks to "build a particle system", "make confetti/snow/smoke/sparks", "create a connected-dot/constellation network background", "add a flow-field or curl-noise particle effect", "render thousands of GPU particles with Three.js Points", or "animate emitters with forces". Covers per-particle integration, forces, flow fields, burst/continuous emission, spatial-grid connected dots, and GPU points + shaders.

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  1. 50697d659fbf70152f48f9f8aadf1efe78bbdde1Currentcommit 50697d6Published Oct 9, 2026

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