
Ui
by Unity-Technologiesba48956ae8beNo licenseListed Oct 8, 2026Updated Oct 8, 2026
Unity UI expert for menus, HUDs, screens, panels, buttons, labels, and all visual interface elements. Handles questions about UI in scenes or prefabs (how many elements, what exists, structure analysis), styling changes (colors, borders, backgrounds, fonts, spacing, rounded corners), layout adjustments, and UI generation. Routes to UI Toolkit, uGUI, or IMGUI based on project context. Use for ANY request to build, edit, or understand game UI (menus, HUDs, settings or pause screens) when no framework is named: consult this skill to detect which UI system the project uses before writing any UI code, even for a request that looks simple enough to build directly.
- ba48956ae8beCurrentcommit ba48956Published Oct 8, 2026
Source and attribution
Source:Unity-Technologies/unity-agent-plugininskills/uiat commitba48956
License: No license
Content belongs to its original authors. SourceWeft indexes it from a public repository.
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