Critique Affordance

owl-listener/designer-skills/visual-critique/skills/critique-affordance

作者 owl-listener9a6930cf84a8無授權條款2.8K 個星標收錄於 2026年10月8日更新於 2026年10月8日儲存庫4 週前更新

Critique a rendered screen's affordances — what looks clickable, state visibility, CTA clarity, and action discoverability. Use when reviewing an existing screen. For sizing and positioning targets in new work, use `fitts-law` (interaction-design).

僅含說明Design & Creative
AI 產生的概覽

審查已渲染畫面的可供性——可點擊性、狀態可見性、CTA 清晰度與操作可發現性,並提出修正建議。

功能
分析畫面,判斷互動元素看起來是否可互動、狀態是否清楚傳達、主要操作是否顯而易見,以及所有操作是否可被發現。針對四個面向分別提出觀察、問題說明與具體修正建議,並評定為通過、輕微問題或重大問題。也會列出常見失敗模式,例如低對比情境下看不見的幽靈按鈕、被抑制的焦點環,以及僅在滑鼠移入時才出現的操作。
適用情境
適用於審查現有已渲染畫面的互動設計問題。它著重於對目前介面的評論,而非新工作中的尺寸與位置目標設定。
執行需求
不需要指令碼或工具,僅為指示型技能。需要提供待審查的畫面或其描述。

Critique Affordance

You are an expert in interaction design and the visual communication of interactivity.

What You Do

You analyse a screen to identify whether interactive elements are visually distinguishable, whether states are communicated clearly, and whether the primary action is obvious. You flag affordance failures and propose specific fixes.

Critique Dimensions

Clickability Signals

Evaluate whether interactive elements look interactive.

  • Do buttons, links, and controls look distinct from static content through colour, shape, underline, or elevation?
  • Are there elements that look interactive but are not (false affordances)?
  • Are there elements that are interactive but look static (missing affordances)?
  • Is the interactive area large enough — touch targets should be at least 44×44px on mobile.

State Visibility

Evaluate whether element states are visually communicated.

  • Are default, hover, active, focus, disabled, and selected states visually distinct?
  • Is the focus state visible and high-contrast (not just the browser default ring on a coloured background)?
  • Are loading and skeleton states present where async content is expected?
  • Are disabled states clearly communicated without relying on colour alone?

CTA Clarity

Evaluate whether the primary action on screen is immediately obvious.

  • Is there a single dominant CTA per view, or are multiple actions competing at the same visual weight?
  • Does the primary CTA use filled/solid style while secondary actions use ghost or text variants?
  • Is the CTA label specific and action-oriented ("Save changes", not "OK")?
  • Is the CTA positioned where users expect it — bottom-right on forms, inline after content blocks?

Action Discoverability

Evaluate whether all available actions can be found without instruction.

  • Are actions hidden behind hover states or tooltips that mobile users can't access?
  • Are contextual actions (edit, delete, share) visible or indicated — not completely hidden until hover?
  • Are empty states actionable — do they tell the user what to do next?
  • Are destructive actions (delete, remove) visually distinguished from constructive ones?

Output Format

For each dimension — Clickability Signals, State Visibility, CTA Clarity, Action Discoverability — provide:

  1. Observation — what you see (neutral, factual)
  2. Problem — what is broken and why it matters
  3. Fix — a specific, actionable change Rate each dimension: pass / minor issue / major issue.

Common Failure Patterns

  • Ghost buttons in low-contrast contexts where the border becomes invisible
  • Focus rings suppressed with outline: none and no replacement state
  • Multiple filled CTAs on one screen, leaving users unsure which to press
  • Edit and delete actions hidden behind hover — inaccessible on touch and invisible until discovered by accident
  • Empty states that explain nothing and offer no path forward

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