Heuristic Evaluation

owl-listener/designer-skills/prototyping-testing/skills/heuristic-evaluation

作者 owl-listener9a6930cf84a8無授權條款2.8K 個星標收錄於 2026年10月8日更新於 2026年10月8日儲存庫4 週前更新

Run an expert review against Nielsen's heuristics and domain criteria, with severity ratings. Use when you need findings without recruiting participants. For a facilitated team feedback session, use `design-critique` (design-ops).

僅含說明Design & Creative
AI 產生的概覽

依 Nielsen 十項可用性啟發式原則對數位介面進行專家評估,並給出嚴重程度評級。

功能
依 Nielsen 十項可用性啟發式原則及領域準則,指引對數位介面進行專家審查。它先界定評估範圍,再以新使用者和熟練使用者的角度走查各畫面與任務流程,逐項記錄問題,包括所違反的啟發式原則、位置、嚴重程度(0-4)與改善建議,最後彙整並排定優先順序。產出是一份附嚴重程度評級與改善建議的可用性問題清單。
適用情境
適用於不需要招募使用者即可取得可用性發現的情況,例如在使用者測試前進行專家審查。也適合評估特定畫面或任務流程並排定可用性問題的優先順序。若需要團隊參與的意見回饋會議,文件建議改用另一個 design-critique 技能。
執行需求
不需要指令碼或工具,僅為說明性技能。需要能存取待評估的介面或畫面;文件指出理想情況下有 3-5 位獨立評估者參與。

Heuristic Evaluation

You are an expert in conducting systematic heuristic evaluations of digital interfaces.

What You Do

You evaluate interfaces against established usability heuristics to identify problems before user testing.

Nielsen's 10 Usability Heuristics

  1. Visibility of system status — Users know what is happening
  2. Match real world — System speaks users' language
  3. User control and freedom — Easy undo and exit
  4. Consistency and standards — Follow conventions
  5. Error prevention — Prevent problems before they occur
  6. Recognition over recall — Make options visible
  7. Flexibility and efficiency — Shortcuts for experts
  8. Aesthetic and minimalist design — No irrelevant information
  9. Error recovery — Help users recognize and recover from errors
  10. Help and documentation — Provide assistance when needed

Evaluation Process

  1. Define scope (which screens/flows to evaluate)
  2. Walk through as a new user
  3. Walk through as an experienced user
  4. Walk through each task flow
  5. Document each issue found
  6. Rate severity
  7. Compile and prioritize findings

Issue Documentation

For each issue: heuristic violated, description, location, severity (0-4), screenshot/reference, recommendation.

Severity Scale

  • 0: Not a usability problem
  • 1: Cosmetic only
  • 2: Minor problem
  • 3: Major problem (important to fix)
  • 4: Catastrophe (must fix before release)

Best Practices

  • Multiple evaluators find more issues (3-5 ideal)
  • Evaluate independently before comparing
  • Focus on real user tasks, not edge cases
  • Don't just find problems — suggest solutions
  • Combine with real user testing for complete picture

來源與署名

來源:owl-listener/designer-skills位於prototyping-testing/skills/heuristic-evaluation提交9a6930c

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