Pre Orders

rshankras/claude-code-apple-skills/skills/generators/pre-orders

作者 rshankras9ffb83138209無授權條款784 個星標收錄於 2026年10月9日更新於 2026年10月9日儲存庫2 個月前更新

Generates pre-order setup guides and launch timeline templates for App Store pre-orders. Use when planning a pre-order strategy for a new app launch or major update.

AI 產生的概覽

為 App Store 預購產生設定指南、發布時程與行銷協調計畫。

功能
此技能會產出一份結構化的預購計畫文件,涵蓋 App Store Connect 設定、分階段的發布時程、行銷素材與衡量指標。它說明 App Store 預購的運作方式,包括時長上限、區域性預購與各項限制,並透過提問了解使用者的預購原因、時長與定價策略。輸出為含表格與檢查清單的 Markdown 計畫。
適用情境
適用於為新應用程式發布、重大版本更新、季節性發布或進入新商店區域的區域性推廣規劃預購策略。適合想要制定發布倒數、預熱計畫或首日下載目標的使用者。
執行需求
僅為說明文件,未附帶指令碼。需要具備檔案讀寫與搜尋工具的代理,以及向使用者提問的工具,可選用網路搜尋。嚴格來說不需要憑證或網路存取。

Pre-Orders Generator

Generate pre-order configuration guides, launch timeline templates, and marketing coordination plans for App Store pre-orders.

When This Skill Activates

Use this skill when the user:

  • Asks about "pre-orders" or "App Store pre-order"
  • Wants to "build anticipation" before a launch
  • Mentions "pre-launch strategy" or "launch countdown"
  • Asks about making their app available before release date
  • Wants to collect day-one downloads

How Pre-Orders Work

  • Unreleased app: release date can be set up to 180 days out
  • Users can order your app before it's available
  • On release day customers are notified and the app auto-downloads within ~24 hours — the queue converts itself
  • Pre-orders count toward your launch day download numbers
  • Your app appears in search and browse during pre-order period
  • Price can be set to "Free" or any paid tier during pre-order
  • Three edit options stay open anytime: change the date, release immediately, or pull a region; changes propagate within 24 hours

Key Benefits

  1. Accumulate downloads: Pre-orders count toward day-one velocity
  2. Search visibility: App is searchable before release
  3. Featuring eligibility: Apple can feature pre-order apps
  4. Marketing anchor: Give audiences a concrete action ("Pre-order now")
  5. A working ASO period: Custom Product Pages and PPO tests both run during pre-order — launch day should land on an already-tested page

Not Just for Launches: Regional Pre-Orders

An existing app entering new storefronts can run a pre-order in just those territories — with a longer runway: the release date can be up to 365 days out (vs. 180 for an unreleased app), and any date change is capped at 365 days from when the pre-order first published. Accumulated pre-orders convert on day one in the new market — the same velocity spike a launch gets, aimed at the new market's chart entry.

⚠️ One-shot per territory: once released in a region, you can never run a pre-order there again.

Limitations

  • Cannot change app name or primary category after pre-order starts
  • Price increases require 7-day notice to pre-order customers
  • App must be ready for review before pre-order goes live
  • Release date can be moved earlier but not more than 180 days out (365 for a published app's regional pre-order, measured from first publication)
  • Once released in a region, a pre-order can never be re-run there

Configuration Questions

Ask user via AskUserQuestion:

  1. Pre-order reason?

    • Brand new app launch
    • Major version update (new app listing)
    • Seasonal launch timing (holiday, back to school)
    • WWDC/new OS tie-in
  2. Pre-order duration?

    • Short (1-2 weeks) — urgency-driven
    • Medium (4-6 weeks) — time to build awareness
    • Long (2-6 months) — major marketing campaign
  3. Pricing strategy?

    • Free app (maximize pre-orders)
    • Paid at final price
    • Paid with launch discount (raise price after launch week)

Output Format

markdown
# Pre-Order Plan: [App Name]
## Configuration
| Setting | Value ||---------|-------|| Pre-Order Start | [Date] || Release Date | [Date] || Pre-Order Duration | [X weeks] || Price During Pre-Order | [Free / $X.99] || Post-Launch Price | [$X.99] |
## App Store Connect Setup
1. Go to App Store Connect > Your App2. Under "Pricing and Availability":   - Set the release date to your planned launch date   - Enable "Pre-Order" availability3. Under "App Information":   - App name, category, and description must be final   - Screenshots should show the final app (or close to final)4. Submit app for review:   - App must pass review before pre-order goes live   - Prepare a TestFlight-ready build for review
## Launch Timeline
### [X] Weeks Before Launch: Pre-Order Goes Live- [ ] Submit app for App Store review- [ ] Prepare pre-order announcement- [ ] Schedule social media posts- [ ] Send press kit to media contacts- [ ] Configure In-App Event for launch day
### [X-2] Weeks Before: Build Anticipation- [ ] Share development updates/behind-the-scenes- [ ] Release app preview video on social channels- [ ] Follow up with press contacts- [ ] Share pre-order link in email newsletter
### 1 Week Before: Final Push- [ ] Countdown posts on social media- [ ] Featuring nomination follow-up- [ ] Prepare launch day communications- [ ] Verify build is ready for release
### Launch Day- [ ] Release the app (automatic for pre-orders)- [ ] Publish launch In-App Event- [ ] Send launch announcement to email list- [ ] Post across all social channels- [ ] Monitor reviews and respond quickly- [ ] Track download velocity
### Launch Week- [ ] Start Product Page Optimization test- [ ] Monitor conversion rates- [ ] Adjust marketing based on initial data- [ ] Submit second featuring nomination if not featured
## Pre-Order Marketing Assets
### Landing Page- Apple's official **localized pre-order badge** (per-storefront artwork — don't hand-roll the button)- App preview screenshots- Feature highlights- Release date and countdown
### Social Media- Announcement post with pre-order link- 3-5 countdown posts leading to launch- Feature highlight posts (one feature per post)- Behind-the-scenes development content
### Email- Pre-order announcement to existing audience- 1-week reminder before launch- Launch day celebration email
## Measurement
| Metric | Target | Track In ||--------|--------|----------|| Pre-order count | [Goal] | App Store Connect || Day 1 downloads | [Goal] | App Store Connect || First week downloads | [Goal] | App Store Connect || Conversion rate | [X%] | App Store Connect Analytics |

Pre-Order Best Practices

Timing

ScenarioRecommended DurationReason
Indie app, small audience2-4 weeksShort attention span, limited reach
Established brand, new app4-8 weeksTime for press and marketing
Seasonal launchAlign with season startHoliday: early Nov, Back to school: mid-Aug
WWDC tie-inStart at WWDC, launch with OSRide the hype wave

Pricing Strategy

ModelDuring Pre-OrderAfter LaunchBest For
Free launchFreeFreeFreemium apps, maximum pre-orders
Introductory price$0.99-2.99$4.99-9.99Create urgency, reward early adopters
Full price$X.99$X.99Premium apps with strong demand
Free then paidFree$X.99Controversial — may frustrate expectations

References

  • Related: generators/in-app-events — Launch event for release day
  • Related: generators/featuring-nomination — Featuring during pre-order
  • Related: generators/app-store-assets — Asset specs for pre-order page
  • Related: app-store/marketing-strategy — Pre-launch as part of overall strategy

來源與署名

來源:rshankras/claude-code-apple-skills位於skills/generators/pre-orders提交9ffb831

授權條款: 無授權條款

內容歸原作者所有。SourceWeft 從公開儲存庫中收錄這些內容。

檢舉或申請下架