Blockbench Pbr Materials

jasonjgardner/blockbench-mcp-project/.claude/skills/blockbench-pbr-materials

by jasonjgardnere9c29a93e54bdd9aaa8a308196dfd4147e47d88cNo licenseListed Oct 9, 2026Updated Oct 9, 2026

Create and manage PBR (Physically Based Rendering) materials in Blockbench using MCP tools. Use when working with texture_set.json files, creating normal/height/MER maps, configuring material properties for Minecraft Bedrock RTX, or setting up multi-channel texture workflows.

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  1. e9c29a93e54bdd9aaa8a308196dfd4147e47d88cCurrentcommit e9c29a9Published Oct 9, 2026

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Source:jasonjgardner/blockbench-mcp-projectin.claude/skills/blockbench-pbr-materialsat commite9c29a9

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